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Sacred 2: Fallen Angel Review (X360)

About.com Rating 4

By , About.com Guide

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The Diablo-style action-RPG has mostly been a PC genre. While there is an occasional console entry in the genre every now and then, none of them have quite put the whole package together to compete with their PC cousins. At least, not until now. Sacred 2: Fallen Angel takes the hack and slash, loot whoring, and co-op gameplay that PC gamers have enjoyed forever and puts it in a package that console gamers can embrace as well. Find out all of the details on Sacred 2 here in our full review.
Game Details

  • Publisher: CDV
  • Developer: Ascaron
  • Also On: PS3
  • ESRB Rating: “M” for Mature
  • Genre: Action RPG
  • Pros: Huge game world with tons of quests; solid gameplay; playing with friends is a blast
  • Cons: Takes a while to really hook you; playing by yourself is boring

Sacred 2 is meant to be played primarily as a multiplayer game. You can play it solo if you want, but the story isn’t really good enough to be a means to keep you playing and, frankly, the game is kind of bland and boring by yourself. Add in three friends, however, and Sacred 2 is suddenly a game that you can pour hours upon hours into.

On the Xbox 360 you can play with two players on one console and also jump into Xbox Live games with other players to round out a party of 4. Online play is full drop in / drop out and other players can come and go as they please and you can, of course, set up the game before you begin to allow only friends (or no one) to join you if you want. The game automatically scales the enemies up or down depending on the number of players as well as their level so that the game always offers a decent challenge.

A lot of the fun in Sacred 2 comes from the fact that the game world is just positively massive. Like, super ridiculously huge. You can spend a dozen hours just in one tiny part of the world and still have 90% of the map to discover. And each area has a ton of NPCs to talk to and just about every one of them has some sort of quest. If this game gets its hooks into you (it does take a few hours before everything “clicks” you’ll be addicted for the long term.

Gameplay

CDV
The gameplay is pretty simple. You walk around in third-person and kill enemies. The enemies you kill drop loot. You pick up the loot. Rinse and repeat. The appeal is that as you play you will be able to pick up increasingly good loot. The next quest or even the next enemy might have some amazing piece of armor or a super-powered weapon or a ton of money, so you keep playing and keep killing enemies in search of the next piece of loot. It is a style of game that constantly rewards you and constantly keeps you advancing and working forward and is really ridiculously satisfying.

The controls are pretty basic. On the PC you would have to click around with the mouse and “click, click, click” on enemies to kill them. On the consoles you move with the analog stick and then press the face buttons to attack. Each face button can be assigned a different action (weapon attack, spell, etc.) and by holding the trigger buttons you get another set of slots to equip stuff to. The basic idea is that you have a ton of slots to assign actions, so there is no reason you shouldn’t have a key ability or weapon available when you need it.

Character advancement is also interesting. You start off with one of 6 pre-set character classes and as you level up you can assign points to different stats. Everyone playing a given class starts out the same, but as you level up your character will be different from everyone else depending on how you spend your points or what combat arts you choose to learn and develop. It is amazingly deep but takes a good bit of studying to fully grasp.

Graphics and Sound

Graphically, Sacred 2 is a great looking game. It does takes a while to get used to the camera as it defaults to a high overhead view and even if you zoom in and pan around you never quite get the view you want at first. You have to realize that this isn’t Oblivion or Fallout or any other open world RPG you might be used to, and it isn’t about seeing things from a long ways off. This is about fighting up close and personal and you don’t need a long view to do that. When you finally get used to the camera view, you can appreciate the details that you can see such as gorgeous environments that cover a wide range of terrain as well as well animated, surprisingly detailed characters and enemies.

The sound is also surprisingly well done. Sound effects and most music mostly fit the genre standard, but they work well. What really stands out are the tracks from German metal band Blind Guardian (there is also a special quest involving the band that is simply awesome) that gives the game a different feel than the normal ye olde tyme fantasy music the comprises most of the soundtrack. The voice work is also interesting. Not because it is particularly high quality, but because of what they say. This game doesn’t take itself too seriously, to put it mildly, which is a rather refreshing break from most every other RPG.

Bottom Line

CDV
In the end, Sacred 2: Fallen Angel is a massive action RPG that is highly recommended. It takes a while to get its hooks in you, and at first the menus and interface and experience system are pretty confusing, but once you figure everything out it is one of the most addictive and satisfying games around. It should be noted, however, that this is a game that is much better and much more enjoyable when you play with other people. Whether it is on Xbox Live or someone on the couch next to you, Sacred 2 is a game that needs to be played co-op. If you plan to play by yourself I can’t really recommend it. If you do have friends to play with and you have a lot of time to spend (seriously, this game is huge), Sacred 2: Fallen Angel is recommended for a purchase.
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