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Joy Ride Turbo Review (XBLA)

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Joy Ride Turbo Review (XBLA) Microsoft
Back in the days before we knew about Kinect, Joy Ride was originally meant to be a free XBLA racing game with extensive paid DLC. Then Kinect came along and Joy Ride was turned into full priced retail motion controlled racing game that was one of the worst playing titles at the Kinect launch. Now, a couple of years later, we come full circle to Joy Ride Turbo - an XBLA racing game starring your Xbox 360 avatar that you play with a controller. It isn't free like the original plan was, but for 800 MSP ($10) you are getting a ton of content in a shockingly great playing arcade racing game that is worth every penny.
Game Details

  • Publisher: Microsoft Studios
  • Developer: Big Park
  • ESRB Rating: “E" for Everyone
  • Genre: Racing
  • Pros: Tons of vehicles; lots of events; huge stunt parks; fun multiplayer
  • Cons: Really easy racing; unlocking stuff can be a pain

Joy Ride Turbo is a Mario Kart clone. Period. It is a easy to control arcade-style racer with weapons that are pretty much direct copies of Mario Kart (or Sonic All-Stars Racing) weapons. The only difference here is that you use your Xbox 360 avatar instead of mascot characters. Everything else is the same, but that is a good thing because it means Joy Ride Turbo is a heck of a lot of fun.

The game offers a ton of different races on a number of interesting courses. There are also dozens of vehicles to use, but in order to unlock them you have to find three hidden parts crates for each vehicle that are hidden around the levels - which means actually unlocking everything requires a lot of poking around every nook and cranny of the levels to make sure you find everything. The part crates aren't exactly hard to find, but your first several hours with the game will likely be spent with the handful of initially unlocked cars while the rest of them wait with 2/3 parts unlocked as you frantically search for the final pieces.

In addition to normal races - which you can play with or without weapons if you want - there are also huge "stunt park" areas with ramps and half pipes and a ton of hidden collectibles to find. The stunt parks have big jumps, lots of turbo boosts, and lots of ways to just goof off and have fun. Some modes from Kinect Joy Ride such as drag races or smash events aren't included here, but there is still plenty of content to keep you busy.

Gameplay

Microsoft
The gameplay is fairly standard stuff here in Joy Ride Turbo. The cars handle really well and powersliding is as easy as holding the X button and throwing the car around a corner. You can also do stunts in the air where your car will flip and twist which allows you to build up turbo boost to use. The controls are really intuitive and the cars handle very well.

Our one complaint with the gameplay is that it is a little too easy. The A.I. rarely puts up a fight and winning every event your first time through isn't too difficult. Playing with human opponents in multiplayer is a lot more interesting. With that said, however, core components of the game - powersliding and doing tricks which both build up your turbo boost - actually slow you down more than your turbo boost makes up for. You are oftentimes better just driving through corners normally rather than sliding because you go faster. Likewise, while the tracks are full of shortcuts and alternate routes, most of them are slower than just staying on the main path.

With all that said, though, Joy Ride Turbo is still a ton of fun to play in spite of these nitpicky issues. It is a fun and intuitive game that gamers of all ages and skill levels will be able to jump into and have a good time with. And, most importantly, it is a much better game than Kinect Joy Ride was.

Graphics & Sound

The presentation in Joy Ride Turbo is also quite nice. There are lots of tracks set in all sorts of different themes and they all look good. The game is full of bright colors and everything is very sharp and nice looking. The sound is a little more hit and miss. The engine sounds are solid, but the music is bland and repetitive, though that is easily fixed on Xbox 360.

Bottom Line

Microsoft
All in all, Joy Ride Turbo is the Joy Ride that should have been released in the first place. At just 800 MSP ($10), you are getting a ton of content that is a ton of fun to play all wrapped up in a nicely presented overall package. It isn't a perfect arcade racer, but there is no question that you will absolutely get $10 worth of fun out of it and then some, which makes it an easy game to recommend. Joy Ride Turbo is worth a purchase.
Disclosure: A review copy was provided by the publisher. For more information, please see our Ethics Policy.

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