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Stranglehold Review (X360)

About.com Rating 3.5

By Eric Qualls, About.com

Midway
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If you are looking for nonstop action and satisfying shooting, look no further than Stranglehold. Rolling around on carts, sliding down railings, and shooting things in slow motion have never been done better than in Stranglehold. It is just too bad that the game design never goes anywhere other than what is established in the first level and it all starts to feel pretty repetitive rather quickly. Stranglehold is a good game, but is more of a rental than a buy.
Quick Hits

  • Title: Stranglehold
  • Platform:Xbox 360
  • Publisher: Midway
  • Developer: Midway
  • ESRB Rating: “M” for Mature
  • Genre: Third-Person-Shooter
  • Pros: Looks and feels like a Hong Kong action flick; lots of shooting and explosions
  • Cons: Gets repetitive pretty quickly; single-player is very short; multiplayer isn’t so hot

Story

Stranglehold is John Woo’s videogame sequel to his classic action movie, Hard Boiled. Chow Yun Fat reprises his role as Inspector Tequila, and his in-game model is surprisingly lifelike and accurate. There is a story buried in here somewhere about rival gangs and doublecrosses and that sort of thing, which Hard Boiled and Hong Kong action fans will surely find enjoyable, but for most of us the focus in Stranglehold is squarely on pure action rather than story.

Features

The single-player mode in Stranglehold will only take you about 5-7 hours and is fairly easy unless you play it on hard or the unlockable Hard Boiled difficulty. The length is pretty short, and it doesn’t help that the game becomes pretty repetitive fairly quickly which is going to greatly affect your desire for repeat plays through the game. It holds up well enough to play through once, but you’ll get tired of it. Once you are done with single-player, there is also a multiplayer mode, but it is small and limited and feels tacked on. Six players can play deathmatch or team deathmatch, but all of the slow-mo and flipping around doesn’t translate too well into multiplayer. The disappointing multi and short single-player make Stranglehold a solid rental but nothing more.

Gameplay

Midway
The gameplay in Stranglehold isn’t really anything new, but the third-person-shooter meets The Matrix-style of gunplay has never been done better. Max Payne might have started this trend in videogames, but Stranglehold has perfected it. The game moves at an extremely fast pace, and you can rack up a body count in the dozens after just the first couple of scenes of the first level. In addition to the straightforward shooting, you also have some special abilities called Tequila Bombs. You can recharge your health, zoom in for a headshot, use a barrage that makes you invincible and gives you unlimited ammo, and a 360 degree spin to completely clear out a room. You don’t have completely free use of these abilities, and have to charge up a special meter by performing stylish kills to use them. The cooler the kill, and the longer the combo of dead bodies left in your wake, the more points you get. It is a pretty nifty system that encourages you to use the environment and do things other than just running up to enemies and shooting them. In addition to the Tequila Bombs, you can also go into slow motion at any time to help you clear out particularly tough areas.

All of these abilities combined with how you can use the environment and using special things like rolling carts, running on railings, or swinging from chandeliers make for an extremely entertaining experience. At least it does for the first level or two. At that point you have seen pretty much everything that Stranglehold has to offer. Still fun, but awfully repetitive.

Graphics and Sound

The presentation in Stranglehold is extremely polished and impressive in terms of both graphics and sound. The character models, for main characters at least, look nice and detailed and Chow Yun Fat in particular is great looking. The environments are the real star here, though, and they are extremely detailed and completely destructible. Imagine the lobby scene from The Matrix – that is how Stranglehold is for the entire 5-7 hour campaign.

Bottom Line

Midway
There is no question that Stranglehold is a highly polished, lovingly crafted action game, but it just doesn’t have the longevity to make it worth more than a weekend rental. In fact, I would actually say that you get to experience Stranglehold at its absolute best from the demo that you can download for free on the Xbox Live Marketplace and playing the full game isn’t even required. I am absolutely not saying that it is a bad game, and there isn’t really anything terribly wrong with it, but it gets repetitive after the first couple of levels and after that there isn’t really anything to justify a full $60 purchase. Give it a rental, but I’d wait on a pricedrop for a purchase.
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