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SEGA Rally Revo Review (X360)

About.com Rating 3.5

By Eric Qualls, About.com

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SEGA Rally Revo marks the first appearance of the series in the US in eight years. What has changed since SEGA Rally Championship 2 on the Dreamcast? Not much. This is still arcade-style racing through and through, which can be either a good thing or a bad thing depending on what type of a race fan you are. For arcade race fans, SEGA Rally Revo is a fun game, but it can’t quite match up against the heavy hitters in the racing genre that are also available on the Xbox 360.
Quick Hits

  • Title: SEGA Rally Revo
  • Platform:Xbox 360
  • Publisher: SEGA
  • Developer: SEGA Racing Studios
  • ESRB Rating: “E” for Everyone
  • Genre: Arcade-Style Rally Racing
  • Pros: Deformable tracks; fast paced racing; nice car list
  • Cons: Shallow, somewhat boring gameplay; DiRT came out four months ago …

Features

SEGA Rally Revo offers a full set of both offline and online game modes. Quick Race, Time Trial, and Championship Mode are the name of the game in single-player action. Championship Mode progresses at a fairly normal pace and has you starting with lower end cars and working your way up to better rides and increasingly smarter and faster AI opponents. There isn’t any sort of tuning or customization other than choosing off-road or road tires and picking the paint job. Another disappointment comes from the fact that there are only five areas to race in, each with three tracks each. Fifteen tracks, or 23 total counting reverse courses, sounds like a lot, but the three tracks in each area all feel pretty much identical so there just isn’t much variety here.

You can also play Revo in splitscreen multiplayer or online. Up to six people can race online in player or ranked matches. The online races are pretty fun because, unlike the AI which always gets a head start in the single-player races, human drivers all start out equally which leads to far more exciting races.

Gameplay

SEGA
SEGA Rally Revo is an arcade racer, so the name of the game here is speed and precision drifiting. The tracks have inivisible walls around them and you just bounce off and scrub a little speed if you get too far off the optimal line. The tracks have big, sweeping corners perfect for drifting and sliding around in order to maintain as much speed as possible. The cars handle surprisingly well and it is easy to adjust to the style of driving that this game requires. Revo attempts to shake things up by having ruts develop in the track surface, and in the later laps of a race making a decision to follow your rutty line or trying something new can mean the difference between winning and losing. At least, that is what it is supposed to do on paper. In practice you still go pretty darn fast either way. Ultimately, though, without any tuning or customization or real challenge in the handling, Revo’s gameplay can best be described as shallow. Fun, yes, but it isn’t going to really hold your attention for the long term.

The AI in Revo is also worth mentioning because of how frustrating racing against it can be. When you start a race, the AI drivers blast out to an early lead and you spend the whole race playing catch up. Now, that isn’t too bad since it is a fairly standard practice in arcade games. The problem comes from the fact that in later races, you literally cannot make any mistakes or you will absolutely not catch up. Also, the AI seems to just decide on its own when it wants to win and will blow past you late in a race even if you are driving well.

Graphics and Sound

Graphically, SEGA Rally Revo is a very nice looking game. It isn’t a realistic looking game, but considering that it is an arcade racer the arcade style graphics fit in perfectly. What do I mean by that? Everything looks nice and the cars are detailed and the tracks look good, but you can tell immediately that this is a videogame unlike DiRT or Motorstorm on the PS3 or even RalliSport Challenge 2 on the Xbox which look more real. It is an artistic choice that works well here. Where Revo does impress is in the deformable tracks and the way your cars collect dirt throughout a race. And it is a nice touch how some dirt gets washed off when you splash through water.

The sound is merely decent. I’m not crazy about the engine sounds or the music or any other aspect, but they don’t detract from the experience. Again, it all screams “arcade”.

Bottom Line

SEGA
SEGA Rally Revo is a decent arcade-style rally game that fans of previous games in the series will absolutely love. It really feels like a blast from the past and plays just like the old arcade racers of long ago. That is both a good thing and a bad thing, however, and for race fans who have been enjoying the best that the Xbox 360 has to offer in the genre, SEGA Rally Revo feels kind of outdated. It can be a fun game, absolutely, but would I rather play it than DiRT or RalliSport Challenge 2 (Xbox) or Project Gotham 4 or Test Drive Unlimited, etc.? No I wouldn’t. Your thoughts may differ depending on how big of an arcade race fan you are, but I would highly suggest renting it or playing the Xbox Live Marketplace demo before deciding to buy it.
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