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Dragon Ball Z: Burst Limit Review (X360)

About.com Rating 4

By Eric Qualls, About.com

Atari
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Dragon Ball Z: Burst Limit takes the traditional fighting game core of previous DBZ games and brings it into the next generation of game systems. The result is a great looking and very accessible and fun fighting game that DBZ fans will love. It doesn’t quite have the feature list of some recent DBZ games on other systems, but it is a great start for the series in hi-def and is definitely worth a look.
Quick Hits

  • Title: Dragon Ball Z: Burst Limit
  • Platform: Xbox 360
  • Publisher: Atari
  • Developer: Dimps
  • ESRB Rating: “T” for Teen
  • Genre: Fighting
  • Pros: Nice graphics; accessible and fun gameplay; looks and sounds just like the show
  • Cons: Doesn’t cover entire DBZ run; less features than other recent DBZ games on other systems

DBZ Burst Limit follows the Dragon Ball Z story from the beginning with the Saiyan Saga through the end of Cell Games. There are 21 playable characters to choose from, most of whom you have to unlock by playing through the story. On paper, these features sound great, but compared to previous DBZ games, it is hard not to be disappointed. DBZ Budokai Tenkaichi 3 on the Wii and PS2 covered the entire DBZ series and had 150 playable characters including characters from DB GT. Burst Limit seems like a bit of a step backwards in terms of value.

Burst Limit does have a lot going for it, though, in spite of the smaller roster. The Z Chronicles story mode is fairly lengthy and will keep you busy for quite a while. There is also a training mode that lets you not only practice but also includes a survival mode, time attack, and a battle point mode that gives you a score for using different attacks.

The real star attraction of Burst Limit is the versus mode. Fighting games are always better when played against a human opponent, and Burst Limit is no different. You can play locally or over Xbox Live.

Gameplay

Atari
The gameplay in Burst Limit is deceptively simple at first but becomes more complex as you play and learn. You have fast and strong attacks, a block button, and an energy (Ki) attack. Different combinations of directional presses along with the buttons produce different attacks. Once you get the timing down, you’ll be able to pull off new and different moves that make the fights play out just like they do on the show such as teleporting behind an opponent with a well-timed block, knocking them through the air and following them at high speed or teleporting to meet them half way. And, of course, you can pull of Kamehamehas and Gallic Guns and other super powered attacks with the greatest of ease.

To make the game even more like the show, the game uses something called Drama Pieces. These replicate what you see on the show where a character will make a surprise appearance for a last minute pep talk or blindside attack or your character will power up and become stronger among many other things. The Drama Pieces kind of mess up the pacing of the game a little bit by throwing little cutscenes into the middle of a fight, but that is exactly how the fights are on the show so it isn’t too bad. And they definitely do add a lot of authenticity and drama to the fights, which is a good thing. You can, thankfully, turn them off in versus mode if you want, but for DBZ fans it is nice to have them on.

Graphics and Sound

As far as visuals go, there is no question that Burst Limit is the best-looking Dragon Ball Z game yet. The characters look great in high definition and are very detailed and sharp. The environments you fight in are generally pretty bland and not very detailed, but that is true to the show so you can’t really complain too much.

The sound is also pretty good. You can choose from English or Japanese voices (featuring the real voice actors, natch), so whether you’re an Otaku or Cartoon Network watching anime noob, the voices will be true to the show.

Bottom Line

Atari
Overall, Dragon Ball Z: Burst Limit is a great entry in the DBZ game lineup and a very welcome addition to the Xbox 360 library. This is only the second DBZ game to appear on an Xbox system, which is surprising since the series is so popular on the GC, PS2, and Wii. Unlike that first DBZ game on the original Xbox, Sagas, Burst Limit doesn’t try to reinvent the wheel and instead delivers a solid fighting game with the characters and stories we all love. My only real complaint is that compared with the most recent Wii/PS2 DBZ release, DBZ Budokai Tenkaichi 3 which featured 150 characters and covered the entire DBZ series and more, Burst Limit’s 20+ characters and 3 out of 5 of the DBZ sagas is kind of a letdown. Burst Limit counters that with more refined gameplay that more closely resembles what you see on the show, looks phenomenal, and has Xbox Live play. Burst Limit is a solid DBZ game that fans will love, but I can’t give it a 100% recommendation based on what other games in the series offer. It is absolutely worth playing, though, so give it a rent or play the Xbox Live Marketplace demo and decide from there if it is worth a purchase.
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