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Dark Sector Review (X360)

About.com Rating 3.5

By Eric Qualls, About.com

D3 Publisher
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On a console stuffed with shooters, a new entry in the genre has to do something special to really stand out. Dark Sector brings the heat with a bladed throwing weapon and ability progression that keeps you playing just to see what nifty stuff you’ll get to do next. For every great thing Dark Sector does, however, other aspects are decidedly average, which tempers whatever rush you get from slicing enemies up. Dark Sector is fun, but it can’t really stand up to the Xbox 360’s elite.
Quick Hits

  • Title: Dark Sector
  • Platform: Xbox 360
  • Publisher: D3 Publisher
  • Developer: Digital Extremes
  • ESRB Rating: “M” for Mature
  • Genre: Third-Person-Shooter
  • Pros: The glaive is awesome; nice weapon/ability progression
  • Cons: Average gameplay; bland level design; poorly told story
  • Achievements: Reward you for playing normally.

Features

Dark Sector’s single-player game tells the story of Hayden Tenno, a black-ops agent sent into the fictional Eastern European country of Lasira to investigate a toxin that is turning people into zombies. Hayden gets infected, but rather than death and horrors it grants him special powers. The story past the introductory level is kind of bland and throws curveballs and twists at you that are never really explained so it is all just confusing. This is a game that succeeds purely on action and not storytelling. The SP will take you about ten hours to play through, but it is a deceptive ten hours. It is one of those games that doesn’t seem like it is taking that long, but you look at the clock and see 45 minutes to an hour has flashed by just on one level. I love games like that.

Dark Sector also has an online multiplayer mode. The two gametypes offer up some interesting scenarios where in one of them one player is Hayden and is trying to kill the other players playing as soldiers and in the other gametype each team has a Hayden and your objective is to kill the other team’s Hayden. Both games are fun, but playing as Hayden is definitely more fun than being a lowly, weak, underpowered soldier.

Gameplay

D3 Publisher
The gameplay in Dark Sector has its share of both good and bad aspects. At its core, it plays a heck of a lot like Gears of War in that you have to use cover and it works very similarly. You can even “roadie run” by holding the A button. On the other hand, getting into cover isn’t as quick and painless as GoW as you don’t automatically attach to cover and sometimes you have to press the button a couple of times before Hayden finally ducks down. The gunplay is okay, but feels kind of loose and sloppy and imprecise. You actually don’t use guns all that often, however, because dropped enemy weapons only work for about 20 seconds in the hands of an infected (you). You can buy your own guns in special black market shops, and even upgrade them, but the guns just aren’t all that interesting.

Dark Sector almost makes up for these downfalls thanks to the glaive. The glaive is a bladed weapon that acts like a boomerang. You also earn the ability to power throw, to guide it on its path in the air, and even give it elemental properties like electricity or fire. Using the glaive and decapitating enemies or cutting their arms off is awesome and really gives the game a fresh feel.

Aside from the glaive, however, Dark Sector has kind of a repetitive and all too familiar core. We have done a lot of this before in other games, and it has a decidedly average feel in Dark Sector. It’s not bad, just not great either. It is worth playing though once, but don’t expect anything revolutionary.

Graphics and Sound

The graphics are good, but not overly impressive. The characters look good and the levels are fairly detailed and nice looking even though they are linear and all have the same sort of feel. But the whole game has that way too shiny “next-gen” look that we saw on Xbox 360 games for the first year or so after the Xbox 360’s release. If it were released during that time, it would have been an absolute stunner. But most developers have moved past their “make everything shiny” phase at this point.

The sound is good all around. Good music and sound effects and the voice acting is decent. Sound effects for enemies stand out in particular and make them seem very frightening even if they might not be that tough.

Bottom Line

D3 Publisher
All in all, Dark Sector is a fun game, but it doesn’t ever really rise beyond “merely average” status. The core gameplay was lifted right out of Gears of War, minus polish, and doesn’t feel quite right. The glaive weapon is a great addition, though, and slicing through enemies is satisfying and fun, especially since you are constantly rewarded with new abilities as you play through the game. The glaive doesn’t quite make up for the bland level designs, occasionally clunky controls, lack of replay value, and outdated presentation. It still has enough fun moments that make it worth playing, though. I can’t recommend Dark Sector for a purchase, but it is a solid rental.
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