Crack(down) Lives Up to It's Name
The best part about Crackdown is just how addictive it is. This is both a good and a bad thing, though. It only takes 8-10 hours to kill all of the gang leaders and beat the game. Youll still have agility orbs to collect and achievements to get, but the main game is over in about 8 hours. The problem with this is that the game is so addictive, youll do it all in one day. Most 8-10 hour games take me around a week to play through, because I have other things to do and generally like to take my time. Crackdown, on the other hand, is one of those games you sit down to play for twenty minutes, and that twenty minutes becomes 3-4 hours and before you know it you have beaten the game less than a day after you got it. This isnt all bad, though, because earning achievements will add some longevity to the title, and it is very fun to just goof off, but it is also disappointing that the main action is over so quickly.Co-Op

Graphics and Sound
Graphically, Crackdown is a good looking game that combines styles to create a unique look. Characters and objects have a dark line around them, similar to cel-shading, but they are also textured and far more detailed than you typically find in a cel-shaded game. The city is very large and there are no load times unless you die or want to warp from one supply point to another. It all look quite nice, and when the special effects and lighting and everything are really in full gear, it is impressive. Unfortunately, when a lot of stuff is happening all at once is also when framerate issues come up. 95% of the time, the framerate is fine, but when it slows down it slows way down.The sound is also pretty good in Crackdown. Explosions and gunfire and vehicles all sound like they should. There is also a long list of music that plays when you are driving around in cars, but you spend most of your time running around so none of the music will really stick to you. There is some voice work courtesy of an announcer-type character that gives you information updates about the next mission as well as commentary on what you are currently doing, but his quips and comments get old pretty quickly.
Bottom Line






