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Blur Review (X360)

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Blur Review (X360)Activision
Blur takes the best of developer Bizarre Creation's Project Gotham Racing series and mashes it with Mario Kart. That means real cars and realistic tracks paired with power sliding and power-ups. And it works amazingly well. Blur is fast paced and fun, but also surprisingly accessible.. The single-player loses steam after a while, but take the game onto Xbox Live and race with up to 20 people and Blur becomes something truly special. Find out all of the details here in our full review.
Game Details

  • Publisher: Activision
  • Developer: Bizarre Creations
  • ESRB Rating: “E10" Everyone 10+
  • Genre: Arcade racing
  • Pros: Stylish visuals; fun racing, great multiplayer; "carrot on a stick" progression
  • Cons: Single-player loses steam pretty quickly; lag online; somewhat bland environments

Blur is at its core a kart racer, but it uses real car models instead of karts. Ford, Chevy, Dodge, BMW, Toyota, Audi, Nissan, Lotus, and more are all represented here with vehicle types ranging from tuner hatchbacks to sports cars to exotics to SUVs and pickups. Each vehicle also has full damage modeling. It is kind of a unique thrill to be able to use realistic cars like Vipers and Corvettes and Supras and smash them up in such a decidedly arcadey and goofy way. Pretty much throws the lame Gran Turismo / Polyphony Digital "The car companies won't let us crash up their cars" excuse they used for years (but thankfully not for GT5) out the window, doesn't it?

The tracks you race on are street racing-style tracks set in cities like London, Tokyo, Los Angeles, New York, and Barcelona among others. The tracks have been designed to provide the best racing possible for the style of racing that Blur offers, so there are a lot of wide corners and fairly simple track designs.

Gameplay

Activision
That is a good thing, of course, because Blur is a game about drifting / power sliding around corners, accelerating to top speed as soon as possible, and firing off weapons to knock your opponents out of the way. The racing itself is pretty sharp all in all. It leans more toward the arcade side of the fence than the PGR series did, which means the game is easy to pick up and play and is accessible for race fans of all interest levels. There are different handling models depending on the car you choose including cars with more grip, cars that drift easier, or cars that handle offroad racing better. Choosing the right car based on the way you like to drive as well as what type of track you are racing on is important, but it has to be noted that no vehicle type really has an advantage on a given track. It is all about personal preference. This is easy to play, easy to pick up arcade racing done just about perfectly. Skilled driving is definitely a benefit, but luck also has a lot to do with how well you do.

Of course, the other half of the gameplay equation is the weapons you can pick up. Blur's loadout is pretty much exactly like Mario Kart, just with a different style. There are straight ahead firing missiles, homing missiles, land mines, shields, turbo boosts, and more. Many of these can also be fired backwards to block incoming missiles or just to take out tailgaters. Knowing how and when to use each item is important, and playing defense is just as important as blindly firing everything you have at opponents in front of you.

Career & Online Modes

Blur's single-player career sends you through 63 events that include races, checkpoint events, and destruction events (where you blast missiles at A.I. cars to earn points). There are also boss races you have to qualify for by meeting specific on-track goals (destroying set number of enemies, using items, performing certain tasks, etc), and when you beat them you win their vehicle. Instead of "Kudos" like PGR, Blur uses "Fan Points" where you earn fans by winning races, drifting, and using items correctly. These fans are basically XP, and when you earn enough you level up and get new vehicles and abilities, which keeps you playing because there is always new stuff being doled out to you. For me, though, the career peaks kind of early and isn't all that fun after a while. The cars get faster, but the gameplay and tracks and A.I. (bloody hard, by the way) stay the same. I got bored pretty quickly.

Thankfully, you can jump online or play Blur in local multiplayer. Xbox Live play has its own XP and level up rewards and special perks, which make it very addictive and fun because you can level up and make progress even if you don't win. Human players also offer much better competition than the A.I.. Luck plays as much a role as XP level, so you aren't really at a disadvantage racing as a low level player against high level. I beat a level 50 as a level 5, for example. You all have a pretty even shot. There is some noticeable lag online where cars will sort of jump and teleport around, but only really at the beginning of races when everyone is bunched together.

Activision
Graphics

Graphically, Blur is a nice looking game overall. The car models are nice, but not as detailed as in the hardcore sim games. The environments are kind of bland and not that detailed, but you usually are too busy dodging weapons and firing your own to notice too much what is going on at the sides of the track. One thing we love is the bright neon glow of the power ups and the clean, stylish menus. The game also maintains a solid framerate.

Sound

The sound is only so-so. Merely okay engine sounds and sound effects. The music is kind of subdued, bumping techno tracks that work surprisingly well. For some reason, I was also really pleased with the way the countdown clock in online matches fit with the beat of the music perfectly. I don't know if it was intentional, but I liked it.

Bottom Line

In the end, Blur is a pretty solid racer that is worth a look for arcade race fans. It is a new spin on kart racing and works amazingly well. I'd say it isn't that good of a single-player game, and would recommend a rental if you intend to play by yourself. As an Xbox Live game, however, it is one of the better racers on the Xbox 360 thanks to the unique progression system and accessible and fun gameplay. Rent for single-player, buy for online multiplayer.

Disclosure: A review copy was provided by the publisher. For more information, please see our Ethics Policy.

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