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The BIGS 2 Review (X360)

About.com Rating 4

By , About.com Guide

2K Sports
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Crazy, simple, fast, fun – these are just a few good ways to describe The BIGS 2. It is like a fan edit of your favorite movie that just shows the good parts. It is a dessert with a mound of frosting and a tiny sliver of cake. It is an all Rush mixtape collection (Fanboys reference +1). The BIGS 2 is baseball broken down into the best parts – hitting and pitching and chasing down crazy stats. And it is the best baseball game the Xbox 360 has to offer. Find out all of the details here in our full review.
Game Details

  • Publisher: 2K Sports
  • Developer: Blue Castle Games
  • Also On: PS3
  • ESRB Rating: “E” for Everyone
  • Genre: Baseball
  • Pros: Home Run Pinball; fun, fast paced, arcade baseball; presentation
  • Cons: Commentary; braindead AI; inconsistent difficulty

Gameplay

The gameplay in The BIGS 2 has seen mostly small improvements over the first game. The pitching and batting mechanics are exactly the same as before, and the core of the game is still about earning turbo and charging up your power meter with big plays, but you have a few new tools at your disposal. Each batter now has a “wheelhouse” that is where their best power or contact comes from. As a pitcher, you’d normally want to stay away from that, but you earn more turbo for throwing strikes into the wheelhouse, so it is an interesting risk/reward scenario.

In addition to the Big Heat and Big Blast power-ups from last time, there is a new power called the Big Slam. The Big Slam throws one pitch to four batters in rapid succession, and the first three, if they get a hit, are singles to get on base while the fourth can hit a home run. Using a Big Slam wisely can blow open a close game.

The real meat of the changes came out in the field. There are now Legendary Catches that you can make by first getting your player in the right position, and then either tapping buttons as they appear onscreen or holding a button and releasing it at the right time among other micro-game-type activities. These plays only happen a few times per game, but they are impressive to watch, fun to execute, and can kill a rally in its tracks.

Features

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The features list has seen more substantial upgrades than the gameplay. You can now, thankfully, play a full 162-game season, which is a big improvement from the first BIGS game. There isn’t in-depth stat tracking, but it keeps track of hits, HRs, RBIs, steals – you know, all of the important stuff – and your goal, besides winning the World Series, is to smash all of the season records that you can. There are also two key options I want to touch on in season mode. First, you can simulate games, so you shouldn’t have any terrible flashbacks to when you were 11 and played multiple 162-game seasons on Ken Griffey Jr. Presents MLB on the SNES. You didn’t do that? Oh, my bad. Secondly, you can edit rosters however you want to make your own fantasy team. If you want A-Rod, Pujols, Ryan Howard, and Prince Fielder as your infield, you can do it.

The other main single-player mode is Become a Legend where you take a player who was once a pro but now has to start over from the Mexican leagues to get back to MLB and eventually to the Hall of Fame. In addition to playing regular games, there are also mini-games that boost your stats as well as specific scenarios that task you with doing certain things in games such as getting X number of hits or making special catches. Become a Legend is fun, sort of. It is satisfying to build up your player, but some of the specific tasks are kind of unreasonable and the mini-games (where you compete against an AI teammate who is as good if not better than you) can be dang hard. Personally, I preferred playing season mode.

Perhaps the most fun mode of all is the Home Run Pinball mini-game. It takes place on the streets of New York, Las Vegas, and Tokyo and plays pretty much like real pinball, just with baseballs. A pitcher throws a pitch, you hit it, and depending on what you hit you get points. Hit specific objects enough times and you earn bonuses. By stringing bonuses together and being strategic about how and what and when you hit stuff, you earn huge points and it is amazingly addictive. Not to give any bad ideas, but if 2K made a Home Run Pinball XBLA game it would probably do pretty well.

Graphics

Graphically, The BIGS 2 is a pretty nice looking game. The stadiums look great, and the players are pretty good all around. Player faces are nicely detailed and look like their real counterparts even if their bodies are exaggerated and way too big. The overall theme and look definitely works well.

Sound

The sound is merely okay. The soundtrack is all crunchy heavy metal, which I don’t mind, but some people won’t care for. Commentary is pretty poor, though, as snarky comments from the announcers tend to repeat a lot and I found late in games that their statistic quotes aren’t even correct most of the time. They’ll say a player has 2-3 home runs in a game when actually it is closer to 5-6. Hits, RBIs, steals, etc. stats all get screwed up late in games by the announcer.

Bottom Line

2K Sports
When all is said and done, The BIGS 2 is a pretty darn fun and fully featured game of arcade baseball. The core gameplay of pure power pitching and hitting is satisfying in pretty much every way, and even though it is way over the top and purists might look down their nose at it, it is just plain fun and that is what is important. The BIGS 2 also has decent long-term play potential thanks to the season mode full of records to break and a nice long Become a Legend mode to tackle. Add on top of that solid off and online multiplayer and you have a pretty sweet package here. If you like baseball, but don’t care for the more tedious and nitpicky aspects of it, then The BIGS 2 is the game for you. I’d recommend playing the demo to see if the style suits you, and if it does The BIGS 2 is a worthy purchase.
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