- Publisher: Namco Bandai
- Developer: Digital Extremes
- ESRB Rating: “T" for Teen
- Genre: Shooter
- Pros: Pretty awesome when you're not in combat ...
- Cons: ... but you're in combat an awful lot; very glitchy; combat is boring
The story here takes place after the 2009 "Star Trek" film and features the reptilian Gorn aliens attacking New Vulcan and stealing a powerful new technology, so you have to chase them down and get it back. Stretch that out for about 10 hours, and that is Star Trek: The Video Game.
Unfortunately, pretty much everything else you do in the game falls into the "bad" pile. Star Trek: The Video Game is a third-person-shooter that uses a cover system similar to Gears of War or Mass Effect mixed with a bit of platforming ripped straight from Uncharted (climb on the bright yellow painted stuff!). Honestly, the main reason why I wanted to play it in the first place was that it looked quite a lot like Mass Effect set in the Star Trek universe (which sounds awesome, right?), but the execution leaves a lot to be desired. The idea is the same - you hide behind cover and pop out to shoot enemies - but it just doesn't play very well. The enemy A.I. is completely braindead and mostly just stands around waiting for you to shoot them. The actual shooting is also incredibly bland and uninspired with wonky hit detection and mostly lame weapons.
You spend a lot of time in combat, which can be disappointing until you remember that this is based on Abrams' "Star Trek", which is much more action-oriented than the rest of the series. You couldn't imagine Shatner and Nimoy's Kirk and Spock getting in this many shootouts, but Pine and Quinto's take on the same characters seem right at home. Your first instinct as a Trek fan is definitely to go "Why are they in combat so much? This isn't "Star Trek!"", but it does at least make sense in Abrams' universe.
Easily the worst part of the gameplay, other than it is mostly just boring and unremarkable, is that it is extremely glitchy. The game is actually co-op, where a human player on Xbox Live can play alongside you or the A.I. takes control of the other character (Kirk and Spock play exactly the same, so don't worry about fighting over who gets who), but the A.I. is just plain bad here (a human player obviously solves a lot of these problems, but good luck finding anyone to play with). A.I. characters get stuck on everything in the environment and refuse to follow orders when you point at something with your tricorder and tell them to go there / pick up / activate / etc.. Very early on in my playthrough where you meet up with an NPC that follows you around, Spock and the NPC got stuck in the doorway to a turbolift and they both did that "the legs are moving but they aren't going anywhere" thing for about 30 seconds until Spock magically teleported into the turbolift and the NPC casually walked in like nothing happened. Real-time cutscenes are also very glitchy as the characters shuffle for position and bump into each other or do weird things like 360-degree spins for no reason to get in the right spot for the scene (if they don't just magically pop into the frame right before your eyes). It is just plain weird. The game is a mess.
Graphics & Sound
The sound is a little better, with Pine and Quinto lending their voices and the music actually being quite good. The sound effects are also fine and just what you'd expect from "Star Trek".
Star Trek Legacy is still the best Trek game on Xbox 360.