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Dynasty Warriors Gundam 3 Review (X360)

About.com Rating 3.5 Star Rating
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Dynasty Warriors Gundam 3 Review (X360) Namco Bandai / Koei
Dynasty Warriors Gundam 3 is the best of the series on Xbox 360. Is it still repetitive as Hell button mashing like the other DW games? You bet. But it does it all with a great looking new visual style and addictive progression system that does a great job of rewarding and motivating you. It is more of the same like every other DW game, but more polished and straightforward and easier to get into. We liked it.
Game Details

  • Publisher: Namco Bandai / Koei
  • Developer: Omega Force
  • ESRB Rating: “T" for Teen
  • Genre: Action
  • Pros: Fun, mindless gameplay; satisfying unlock system; customization; tons of missions; nice presentation
  • Cons: Every mission is the same; repetitive gameplay; no space battles

There is a ton of stuff to do in Dynasty Warriors Gundam 3. You have a ton of missions, ranging from several story missions created for the game where you play through as different factions, to relationship and friendship missions where you recruit new characters, to history missions where you replay stories from each Gundam anime series, to difficult challenge missions and more. There are hundreds of missions available. Unlocking them isn't always simple (usually requires raising friendship levels with specific characters) but the path forward towards new stuff is always made fairly obvious and straightforward.

Likewise, unlocking new characters and their mobile suits (there are dozens upon dozens of both) is also pretty straightforward. Just play all of the missions and you'll unlock everything. But there are hundreds of missions, so it takes a really, really, really freaking long time.

Characters level up as you use them and get more powerful. As you play you also collect new blueprints for more powerful versions of mobile suits that you use to create and customize increasingly powerful suits. A high level character paired with a level 4 maxed out mobile suit is dominant to the point it breaks the game. But darn if it isn't satisfying to build and play with. Then you do it all over again.

Gameplay

Namco Bandai / Koei
The progression system of always having new stuff to play with, customizing characters and mobile suits, and the carrot of "one more level up, one more mission" dangling in front of you keeps you motivated. It is a good thing, too, because without all of that the game would be pretty terrible from a gameplay standpoint. It is tried and true Dynasty Warriors, after all, which means all you are doing is hacking and slashing through hundreds of enemies that don't fight back until you've killed enough the game decides the mission is over. It is repetitive. Period.

Dynasty Warriors Gundam 3 exacerbates the problem by having all of the hundreds of missions literally playing exactly like each other. In every mission, your goal is to take over square rooms on a map until you whittle down the enemy battle gauge enough their HQ is vulnerable, then you take the HQ, beat a "boss" mobile suit when it shows up, and that is mission over. Every single mission in the game plays like that no matter if it is a story mission or training mission. Every single one plays like that. There are different maps with different settings (a mountain, a desert, underground base, asteroid) with different configurations of rooms to take over, but every mission plays exactly the same no matter what the environment looks like. Hour one of the game is identical to hour 25 which is identical to hour 70.

And yet, somehow, the game still manages to be fun. As you level up your pilots and suits, the missions get easier and easier and you can do them faster and faster. What might take 10 minutes when you first start the game can be completed in less than 2 minutes later on. It is fun to just completely destroy everything as fast as possible. I like to pair the ability to cause damage when you dash with the perk that causes enemies to explode (and damage nearby enemies) when they die. Together these cause massive chain reactions that clear entire rooms without you really having to do anything other than fly through a group of enemies. Fun, and a fast way to grind through missions to unlock stuff. Each mobile suit feels different enough, and each different customization combination has such different results, that tinkering with your suit just to see how fast you can do stuff is surprisingly satisfying. There are dozens of suits to use, and each one feels fairly different, so even though the gameplay is mindless and repetitive and pretty easy, it is still fun.

Graphics

Graphically, Dynasty Warriors Gundam 3 is easily the best looking of the DWG games on Xbox 360. The plastic-y "realistic" graphics of past games have been replaced with cel-shaded characters, and the result is really nice looking. The mobile suits are really nicely detailed and have great animation. The environments are pretty bland and repetitive, but they are usually so full of explosions from all of the enemies you kill that you won't notice.

Namco Bandai / Koei
Sound

The sound is pretty decent, but repetitive. You'll hear the same battle sounds, explosions, and battle dialogue from the characters a million times and it does start to grate on you. The story dialogue is pretty good, and both English and Japanese voices are available.

Bottom Line

Dynasty Warriors Gundam 3 is a solid entry in the series and may stand as the best DW game overall, not just out of the Gundam-themed ones, on Xbox 360. It is still every bit as repetitive and mindless as all of the others, but the presentation is really nice and the progression through the game is more straightforward than the other games. Is it enough to change the minds of people that aren't already Dynasty Warriors fans? Probably not, though if it hits you in the right mood you might well get hooked. That certainly happened with me. I got hooked on the customization and feeling of power (you really do feel like a bad ass mech pilot when you destroy 1,000+ enemies in 2 minutes) and kept soldiering on despite every mission being the same. If you already like the Dynasty Warriors games, you'll like this and will be happy with a purchase. If you want to like the DW games but haven't found the right one yet, give DWG3 a rental. If your game clock tops 15 hours after only having the game for two days, like mine did, buy it.

Disclosure: A review copy was provided by the publisher. For more information, please see our Ethics Policy.

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