- Publisher: EA
- Developer: Crytek
- ESRB Rating: “M" for Mature
- Genre: First-Person-Shooter
- Pros: Incredible graphics; satisfying shooting; nanosuit powers; great setting
- Cons: Very easy; very short; dumb A.I.
Crysis 3 takes place many years after Crysis 2 and marks the return of Psycho and Prophet from previous games in the series. The game is once again set in New York City, but now the city is covered by a giant dome and has been turned into essentially a greenhouse that is filled with plants and animals, as well as feral Ceph aliens. The game revolves around Prophet having visions of the leader of the aliens, known as the Alpha Ceph, and his attempts to take it down. The story is actually halfway decent this time around, and the focus on the human relationships between Prophet, Psycho, and others is a lot more personal and relatable than some generic alien invasion story.
Unlike Crysis 2, however, that seemed to stretch on seemingly forever (maybe too long, actually), Crysis 3 is a much shorter experience. How short? Depending on how you play it, beating it in under 5 hours is a distinct possibility. Of course, using stealth all the way through will increase that time quite a bit, but there is no denying that Crysis 3 is pretty darn short. It also doesn't help that the game is remarkably easy and the A.I. is still as dumb as ever (they don't notice arrows hitting the ground right next to them, or allies beside them dying ...), which makes the game seem even shorter.
The gameplay is just really satisfying. At least for a while. You are pretty overpowered though, and the enemies are so dumb, that it all kind of gets boring after a while. One positive about the game being relatively short, I guess, is that it lasts just long enough that it doesn't overstay its welcome. There is some replay value in trying to tackle different scenarios in different ways, but the lack of real challenge will catch up to you eventually and drag the experience down a bit.
Crysis 3 does have a multiplayer mode as well, and is improved quite a bit over the somewhat forgettable multi in Crysis 2. Being able to use nanosuit powers in multiplayer is an absolute blast and makes the multiplayer quite different from every other game out there. It follows the Call of Duty formula where there are a ton of upgrades and unlocks as you level up that let you customize your character to suit your play style. It offers all of the standard modes and options we've come to expect from online multiplayer games, and can be a lot of fun. One mode that really stands out is the Hunter gametype where two players start out in nanosuits while the rest of the players are all normal soldiers with no powers (who respawn as hunters when they're killed). It is an absolutely thrilling survival mode (like how you always wished an Aliens game would be) where the normal soldiers really have their work cut out for them to avoid being taken out by the far superior hunters, but is amazingly satisfying if you can pull it off.
Graphics & Sound
The sound is also well done with especially fantastic sound effects for the wide variety of human and alien weaponry you come across. The music is solid. The voice acting is fine. And while your suit still is pretty chatty (it audibly speaks every power you activate), it isn't nearly as obnoxious as it was back in Crysis 2.