Gameplay
Where True Crime: New York City starts to hit some snags is in the actual core gameplay itself. It is a driving game, a shooting game, and a beat-em-up all wrapped into one but it doesnt do any aspect particularly well. The driving (which was one of the better aspects of Streets of LA) just feels awful this time around. There is no sense of speed at all and the cars are very floaty and the physics for the cars just feel off. Hand-to-hand fighting is okay and you can learn a few different styles of fighting but it isnt really anything special. The Warriors and Path of Neo both did fighting and melee combat a heck of a lot better than what you get here. Shooting thugs with the various guns available in the game has also been done better elsewhere this year. Even though you have a precision aiming option available at the press of a button, it isnt necessary for 99% of the game. The rest of the time you just lock onto enemies and pull the trigger until they are dead. That isnt a bad thing, but it just isnt very satisfying. The gameplay isnt all that bad other than the horrible driving, really, but we have just seen and done all of this before.Glitches and Bugs

Graphics and Sound
The graphics are okay, but True Crime: New York City isnt a pretty game. The textures are bland and the characters have a definite blocky look. Also, the cars lack detail and the framerate issues just kill the driving sections anyway. The lighting and reflections looks pretty good, though, and little details such as trash blowing around in the streets is pretty cool. This is another area where Streets of LA was better than NYC.The sound is pretty good when it works correctly. It has a tendency to cut out along with the framerate while youre driving. The sound effects for everything are pretty good and the voice talent (including the great Christopher Walken) does a great job. The game also features a great licensed soundtrack while youre driving around.



