Without The Lord of the Rings there would be no Dungeons and Dragons. Without D&D there would be no Final Fantasy. Without FF there would be no Tifa Lockheart. See how important LOTR is? The Lord of the Rings universe is pretty much responsible for the RPG genre, so it is fitting that it is now an RPG itself. The Third Age is dripping with lots of LOTR goodness, but the storyline and gameplay leave a lot to be desired. It is still good, just not as good as we all hoped it would be.
Story
The story in The Third Age follows Berethor, a Gondorian that has been given the task of following Boromir and the rest of the Fellowship. Along the way, Berethor joins up with his own group of characters. An elf, a ranger, and a dwarf are just some of the characters you meet. So, basically, you are retracing the steps of the Fellowship with a group of characters that is pretty much identical to the Fellowship minus the hobbits. Why in the heck couldn't we have just played through the game as the Fellowship characters? You literally go to the exact same places and see and do the exact same things from the movies, so what is the point of even introducing new characters. The characters aren't even all that interesting and seem more like Gandalf's less popular friends that are tagging along just for the fun of it. Most of the story is told by Gandalf as he narrates over scenes from the movies. Rather than there being any interaction between the characters, Gandalf tells you everything. What happened, what will happen, and why the characters are the way they are. It always feels like you are on the outside looking in and you never become attached to the characters so it is hard to care about them or the story.Gameplay

Leveling Up, Experience, and other RPG Stuff
Leveling up and equipping your characters is surprisingly easy. There is no money or shops in the game and all of your weapons, items, and armor are found in treasure chests or won in battle. Swapping weapons and armor is very easily done in the menu and it is easy to tell right away which weapon or armor is stronger. Each piece of armor and each weapon also has a distinct look, so equipping characters with new stuff is fun because it can drastically change their appearance. Experience points and leveling up are handled basically like they are in any other RPG. When you gain a level, in addition to standard increases across the board, you are given points to assign to strength, spirit, constitution, speed, and dexterity. Special attacks that usually focus on the weapon a character uses along with magic can be leveled up as well. Each time you use a skill, you earn a point that goes towards earning the next skill. It takes quite a while to earn the best spells and skills, but it is usually worth it. Again, if you have played any recent RPGs none of this should be new to you.Difficulty, or Lack Of






