If that seems like a pretty fast turn around, that is because longtime wrestling game developer Yuke's will continue developing the series. Yuke's got to keep all of the assets from its past games under THQ, so production is essentially going to continue as normal. There will just be a new publisher logo on the box instead of THQ. It isn't clear what, if any, changes 2K might want to make to the series, but it seems like the next title, WWE '14, is probably going to keep going where WWE '12 and WWE '13 left off (which is okay by us, since we liked the last couple of THQ WWE games). Fans hoping a new publisher for WWE games might bring back the return of famed developer Aki (WWF No Mercy on N64) to the franchise are surely disappointed.
The press release featured some choice quotes from the parties involved -
“The WWE series is a great addition to our stable of triple-A titles, and we’re very happy with this exclusive agreement with our new partners,” said David Ismailer, Chief Operating Officer for 2K. “We look forward to capturing the excitement of WWE and marrying it with the same commitment to authenticity and entertainment that we give to our NBA 2K and MLB 2K franchises.”
“2K’s reputation for outstanding quality and dedication to authenticity are a perfect fit for WWE,” added Casey Collins, Executive Vice President, Consumer Products for WWE. “This new partnership will ensure that WWE continues to be one of the leading video game brands in the world and we look forward to continuing the franchise with the benefit of their expertise across a variety of platforms.”
“The development work on the WWE franchise is impressive, and we’re excited to combine our background in developing the NBA 2K series with theirs in this new partnership,” concluded Greg Thomas, Executive Vice President of 2K Sports. “Fans can expect the most authentic WWE experience on game consoles this fall.”