2007’s Command and Conquer 3 proved that real-time-strategy games can work just fine on consoles if you follow a few rules. Keep the gameplay simple and focus on the combat. Don’t make us micromanage too much. Give us nice graphics and a solid framerate. And give us varied and interesting factions to choose from. It was with these things in mind that I approached SEGA’s Universe at War: Earth Assault. Find out if this game follows that formula for success right here in our full review.
Universe At War: Earth Assault Review (X360)